![]() ![]() You'll have to select the appropiate node-tree type on the header-bar below the node-editor. To get to the node-editor either create a new area for it in your current screen or switch to the Compositor screen that already contains the node-editor. For additional node-setups you'll have to use the node-editor (see next screenshot).Īlso note, that the block-bounding box is now displayed when you toggle the little button on the far-right of the block-size widget. You can create it by clicking on the beside the node-setup selector. blend file so the default reference MwmExport is invalid. Initially you don't have such a setup in your. Instead of the layer-masks you now have a widget that references the node-setup that is used by the scene. If you used a custom layer-setup you'll have to re-create it as a node-setup. The major change is that the layer-masks that previously controlled the export are gone.
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